14.1
Compare e-commerce and e-business
14.2
Compare the four types of e-business
models
14.3 Describe the benefits and challenges
associated
with e-business
14.4 Explain the differences among e-shops, e-
malls,
and online auctions
v The
Internet is a powerful channel that presents new opportunities for an
organization to:
§Touch
customers
§Enrich
products and services with information
§Reduce
costs
E-Commerce
& E-Business
v How do e-commerce and e-business differ?
§E-commerce
–
the buying and selling of goods and services over the Internet (online
transactions)
§E-business
–
the conducting of business on the Internet including, not only buying and
selling, but also serving customers and collaborating with business partners
(online transactions, serving customers and collaborating with business
partner)
Industries Using E-Business
-retail
-manufacturing
-travel
-healthcare
Business-to-Business (B2B)
Electronic marketplace (e-marketplace)
Business-to-Consumer (B2C)
Business-to-Consumer (B2C)
Consumer-to-Business (C2B)
Consumer-to-Consumer
(C2C)
E-Business
Benefits and Challenges
Industries Using E-Business
-retail
-manufacturing
-travel
-healthcare
Business-to-Business (B2B)
v Electronic
marketplace (e-marketplace) –
interactive business communities providing a central market where multiple
buyers and sellers can engage in e-business activities
Electronic marketplace (e-marketplace)
v Electronic marketplaces, or
e-marketplaces, present structures for conducting commercial exchange,
consolidating supply chains, and creating new sales channels
v Their primary goal is to increase market
efficiency by tightening and automating the relationship between buyers and
sellers
v Existing e-marketplaces allow access to
various mechanisms in which to buy and sell almost anything, from services to
direct materials
Business-to-Consumer (B2C)
v Common
B2C e-business models include:
§e -shop –
a version of a retail store where customers can shop at any hour of the day
without leaving their home or office
§e -mall –
consists of a number of e-shops; it serves as a gateway through which a visitor
can access other e-shops
Business-to-Consumer (B2C)
v Business
types:
§Brick-and-mortar business-
operates in a physical store without an Internet presence. Eg:
Bata.
§Pure-play business- a
business that operates on the Internet only without a physical store. Examples include
fashionvalet.com.
§Click-and-mortar business– a
business that operates in a physical store and on the Internet
.Eg:
Hijabs by Hanami
Consumer-to-Business (C2B)
v Priceline.com is an example of a C2B
e-business model
v The demand for C2B e-business will
increase over the next few years due to customer’s desire for greater
convenience and lower prices
Consumer-to-Consumer
(C2C)
v Online
auctions
§Electronic auction (e-auction) -
Sellers
and buyers solicit consecutive bids from each other and prices are determined
dynamically
§Forward auction -
Sellers
use as a selling channel to many buyers and the highest bid wins
§Reverse auction -
Buyers
use to purchase a product or service, selecting the seller with the lowest bid
v C2C communities include:
§Communities
of interest -
People
interact with each other on specific topics, such as golfing and stamp
collecting
§Communities
of relations -
People
come together to share certain life experiences, such as cancer patients,
senior citizens, and car enthusiasts
§Communities
of fantasy -
People
participate in imaginary environments, such as fantasy
football teams and playing one-on-one with Michael Jordan
v There are numerous advantages and
limitations in e-business revenue models including:
§Transaction
fees
§License
fees
§Subscription
fees
§Value-added
fees
§Advertising
fees
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